Palm webOS SDK cares about 3D mobile gaming, too

Palm webOS SDK cares about 3D mobile gaming, too
Following on previous report about Android NDK which enhances Android games with improved 3D graphics. No to be left behind, Palm has also introduced tools that could bring immersive 3D graphics to webOS applications.
The Plug-In Development Kit (PDK) is a new component of the webOS SDK that lets developers use C and C++ alongside the web technologies that power the SDK, and even mix them seamlessly within a single application. The PDK brings new functionality to webOS, including immersive 3D graphics, and gives developers who have built games for other platforms an easy way to bring their titles to the webOS platform.

The webOS PDK takes its name from the way that C / C++ components integrate into webOS applications. The webOS platform is built on standard web technologies, with an application environment built on the WebKit browser engine. Components built with the PDK plug in to webOS apps using the same mechanism that supports desktop browser plug-ins.

Palm has created the webOS Plug-in Development Kit with the following objectives:
+ Easy porting of C/C++ applications to webOS, including those that use OpenGL ES 1.1 or 2.0
+ Easy integration of C/C++ components to enhance the capabilities of webOS applications

The PDK includes its own tools to support development and debugging of plug-ins for webOS applications, and (like the webOS SDK) enables development on the Windows, Mac and Linux platforms (though only Windows and Mac are supported in the public beta).
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